Murskaveljekset VIII - Super Smash Bros. Tournament

Otaniemen Super Smash Bros. Ultimate -mestaruusturnaus.
The English logo for Super Smash Bros. Ultimate

Aalto University's Super Smash Bros. championship event has now reached its 8th edition. The title of "best in Otaniemi" is up for grabs once again! Murskaveljekset VIII will be held in the Paniikki computer lab (C106) of the Computer Science building, Konemiehentie 2 on Sunday the 27th of October, 2019. Participation is free of charge.

Murskaveljekset is intended for present and past students of Aalto University and residents of Otaniemi. Entrance to the venue is via a side entrance to the right of the main doors. The door is locked, but there will be someone to open it.

Murskaveljekset VIII will feature a singles (1v1) and a doubles (2v2) event. The game being played is Super Smash Bros. Ultimate for the Nintendo Switch.

Players participating in the events have to be present at the venue on the day of the tournament by 12:30 AT THE LATEST. In the tournament format, players are split into pools and compete to advance into a double elimination bracket to play for the championship. Players are recommended to play friendly matches and warm up while the pools are being constructed.

Please note that alcoholic beverages are not allowed at the venue.

Contact Jussi ”Katshuma” Hirvonen (+358 400832746) in case of any questions.


  • Battlefield / Battlefield forms
  • Final Destination / Ω forms
  • Lylat Cruise
  • Pokémon Stadium 2
  • Castle Siege
  • Smashville


  • Style: Stock
  • Stock: 3
  • Time Limit: 7:00
  • All tournament sets are BO3 (best of three), except finals, which are BO5.
  • FS Meter: Off
  • Spirits: Off
  • Damage Handicap: Off
  • Items: None and Set None
  • Stage Morph: Off
  • Stage Hazards: Off
  • Team Attack: On
  • Launch Rate: 1.0x
  • Underdog Boost: Off
  • Pausing should be turned off. In the event that a tournament game is paused, the opposing side can demand that the pausing player forfeits their current stock.
  • Score Display: Off
  • Show Damage: Yes
  • Sudden Deaths are never played. If the game ends up in Sudden Death because time ran out, victory goes to the side with the least damage. (In the event that damage was even or players died at the exact same time, a tiebreaker game is played with 1 stock and 3 minutes.)
  • The first stage of a set is determined as follows: one player strikes 2 stages, then the other player strikes 2 more stages, and finally the player who struck first selects from the remaining two stages. Players should use rock-paper-scissors to determine who strikes first.
  • The loser of the previous game has character counterpick and suggests 2 legal stages for the next game. The winner of the previous game decides between those two stages.
  • Dave's Stupid Rule: Players cannot suggest stages they have already won on during the set.
  • Gentleman Rule: If both sides are in complete agreement, nonlegal stages may be chosen.
  • For the first game of a set, players may demand Double Blind Character Selection. (In DBCS one player first tells their characters in secret to a third party. The other player then selects their characters, after which the third party reveals the first player's character selection.)
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